Retro Hideout.

Digging arcade / Browser recreation

Dig McDug

Dig McDug runs as a browser recreation with 30 recovered mine layouts, keyboard and touch controls, and locally saved mine unlocks. It is a different game from Dig Dug and needs no file import.

Content reviewed · Retro Hideout project · How we test

Browser recreationKeyboard + touchOn-device progress
Play Dig McDug

No game-file import is needed. Keyboard and simultaneous movement/fire touch controls are included.

Dig McDug digging-game reference artwork
Reference artwork for Dig McDug; the arcade’s animated thumbnail is illustrative.

How to play Dig McDug

Dig McDug combines tunnel digging, gem collecting and monster encounters. Clear the emeralds or defeat the monsters before taking the cherry. Sacks that fall two cells break into collectible gold.

No game-file import is needed. Keyboard and simultaneous movement/fire touch controls are included.

Controls

InputAction
Arrows / WASDMove and dig
Space / EnterFire
EscPause
RRestart

What’s included

  • Thirty recovered original 15 × 10 mine layouts.
  • Original digger and enemy sprites, backgrounds, soundtrack and effects.
  • Emeralds, monsters, cherry power and falling gold sacks.
  • Locally saved mine unlocks and best scores.

Saves and progress

Mine unlocks and best scores are stored in this browser. Use the mine-selection menu to revisit unlocked mines.

Browser storage is specific to this device and browser. Clearing site data can remove your local progress.

About this browser edition

The browser engine uses independently tuned timing, collision and enemy behavior with recovered layouts and resources. Exact Windows parity has not been established.

Testing evidence and sources

Retained checks cover recovered maps, engine movement, first-mine browser play, settings, audio and touch layouts in Chromium. First-mine completion passed in an isolated rerun after full-suite timing failures.

Complete browser-campaign completion, native timing parity and physical-device compatibility remain unverified. An isolated pass does not establish reliable full-suite timing.

Recorded test scope and limitations ↗

Retained Chromium capture of the first recovered mine in the browser recreation. It does not establish completion of all 30 mines.
Retained Chromium capture of the first recovered mine in the browser recreation. It does not establish completion of all 30 mines.

Sources and what they support

This page was reviewed against retained validation records. Review dates do not mean every game test was rerun that day. Screenshots show individual recorded scenes; they do not establish full campaign, device or native-game parity.

Feedback