Retro Hideout.

3D puzzle adventure / Browser port

Lost Idols: Puzzle Crusade

The browser edition includes 100 recovered original campaign maps and two bonus puzzles. It needs WebGL but no game-file import. The maps are original; movement and rendering use a browser implementation.

Content reviewed · Retro Hideout project · How we test

Browser portKeyboard + touchOn-device progress
Play Lost Idols

Needs a browser with WebGL and hardware acceleration. No game-file import is needed.

Lost Idols stone paths and golden idols in temple scenery
Lost Idols reference preview with original temple scenery.

How to play Lost Idols: Puzzle Crusade

Lost Idols: Puzzle Crusade is a 2003 puzzle adventure published by Suricate Software. Its rooms ask you to collect the idols and plan a safe path before fragile tiles give way.

Needs a browser with WebGL and hardware acceleration. No game-file import is needed.

Controls

InputAction
Arrows / WASDMove
EnterStart or continue
CtrlInspect the camera
SpaceZoom
CFixed camera
Esc / RPause / restart

What’s included

  • All 100 original campaign maps and two publisher bonus puzzles.
  • Recovered models, scenery, textures, soundtrack and sound effects.
  • Camera inspection and zoom for planning your route.
  • A level editor with original binary level import and export.

Saves and progress

Campaign unlocks and the selected difficulty are stored locally in this browser. Clearing browser storage can remove them.

Browser storage is specific to this device and browser. Clearing site data can remove your local progress.

About this browser edition

Original maps and recovered resources are included. Exact movement, effects and audio parity with the Windows game has not been certified.

Testing evidence and sources

Retained checks cover recovered map records, rendered campaign scenes, first-puzzle progression, camera controls, editor import/export, audio and touch layouts in Chromium.

Rendering all maps is not normal-input completion of all puzzles. Exact Windows movement, collision, effects and audio parity remain unverified.

Recorded test scope and limitations ↗

Retained Chromium capture in camera-inspection mode. A rendered puzzle is not evidence that every puzzle was completed.
Retained Chromium capture in camera-inspection mode. A rendered puzzle is not evidence that every puzzle was completed.

Sources and what they support

This page was reviewed against retained validation records. Review dates do not mean every game test was rerun that day. Screenshots show individual recorded scenes; they do not establish full campaign, device or native-game parity.

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