How to play Sammy the Suricate
Sammy the Suricate in Lion Land is a 3D PC adventure from Suricate Software. This browser edition brings back its character, scenery and sounds in eight recreated trails.
Runs in a browser with WebGL and hardware acceleration. No game-file import is needed for this recreation.
Controls
| Input | Action |
|---|---|
| WASD / arrow keys | Move and turn |
| J / Ctrl | Jump |
| Space | Shoot a wasp |
| Shift | Sprint |
| Alt / Q | Turn around |
| Esc / R | Pause / restart |
What’s included
- Eight recreated trails with gems, colored keys and checkpoints.
- Lions, wasps, sprint pickups, moving lifts and teleporters.
- Recovered original artwork, music and sound effects.
- Keyboard and touch controls; a separate Multiplayer mode is available in the arcade.
Saves and progress
Completed trails, best times and your last played trail are stored in this browser. They do not sync between devices.
Browser storage is specific to this device and browser. Clearing site data can remove your local progress.
About this browser edition
These trails use approximate maps and tuned browser physics. This is an independently implemented recreation, not a certified exact port of the original Windows game.
Testing evidence and sources
Retained checks cover normal-input completion of all eight recreated trails, keyboard and simultaneous touch controls, menus, pause and local progress in Chromium.
Full native-game comparison, actual Safari and physical phones have not been established. Firefox and Linux WebKit have scoped launch, gameplay, audio and control checks. Repeated reloads under software-rendered Chromium encountered graphics resource failures.
Recorded test scope and limitations ↗

Sources and what they support
- Suricate Software developer interview
Background on the original team and Acknex engine; does not validate this browser edition.
This page was reviewed against retained validation records. Review dates do not mean every game test was rerun that day. Screenshots show individual recorded scenes; they do not establish full campaign, device or native-game parity.
